🧙 Wizard Alchemy
Updated 2026-06-03

Wizard Alchemy Tier List — Best Races, Potions & Wands

Complete tier rankings for every race, potion, wand, hat, robe, and broom in Wizard Alchemy. Updated for the Sea of Oblivion update.

Races Tier List

Races provide passive stat bonuses. Reroll from the Stats → Race menu using Race Rerolls.

SS-Tier — Best in Class

Thestral

Legendary — the rarest and most powerful race in the game.

Drop Rate: 1%
Stats: +20% Dark DMG, +10% ATK, +3 Speed, +10 Jump, +30 Skill Speed, DoT passive
Stellar Ambassador

Epic — best all-rounder race with excellent damage and mobility.

Drop Rate: 4%
Stats: +10% ATK, +20 Skill Speed, burst movespeed on hit
Fiendish Demon

Epic — pairs perfectly with fire potions like Dragon Breath.

Drop Rate: 5%
Stats: +20% Fire DMG, +2 Speed, -10% Max HP

AA-Tier — Excellent

Ice Crystal

Epic — best for ice potion builds like Frost Thorns.

Drop Rate: 5%
Stats: +20% Ice DMG, +10% Max HP, -2 Speed
Death Eater

Rare — excellent sustain during mob farming.

Drop Rate: 10%
Stats: +10% ATK, 5% HP restore on kill, halved HP regen
Werewolf

Rare — well-rounded with no downsides. Great starter race.

Drop Rate: 10%
Stats: +10% Max HP, +5 ATK, +1 Speed, +10 Jump

BB-Tier — Solid

Tree Spirit

Uncommon — tanky but slow.

Drop Rate: 15%
Stats: Double HP regen, +5% Max HP, -2 Speed
Undead

Rare — risky but has a second-life mechanic.

Drop Rate: 10%
Stats: Revive passive (180s CD), +10 Skill Speed, -30% Max HP

CC-Tier — Usable

Elf

Uncommon — mobility only, no damage bonuses.

Drop Rate: 15%
Stats: +3 Speed, +10 Jump
Human

Common — replace immediately.

Drop Rate: 25%
Stats: No buffs

Potions Tier List

Potions are your active spells. Brewed at the Alchemy Table with 5 materials. Higher purity = more damage.

SS-Tier — Best in Class

Solar Flare

Endgame legendary potion. Highest damage in the game.

Power: 180
Magic Req: 200
Sea of Oblivion
Molten Core

Legendary fire potion from Lava Behemoth Remains.

Power: 165
Magic Req: 180
Sea of Oblivion
Night Wraith

Legendary dark potion — strongest in World 1. Massive AoE.

Power: 148
Magic Req: 130
Departure Isle
Frost Thorns

Best accessible farming spell. Pairs with Ice Crystal race.

Power: 48
Magic Req: 80
Departure Isle
Dragon Breath

Epic fire potion. Pairs with Fiendish Demon race.

Power: 76
Magic Req: 99
Departure Isle

AA-Tier — Excellent

Radiant Sword

Epic light potion. High single-target damage.

Power: 89
Magic Req: 105
Departure Isle
Lotus Bloom

Epic ice potion. Good AoE damage.

Power: 78
Magic Req: 100
Departure Isle
Thunder Revenge

Epic lightning potion. Rivals Night Wraith in damage.

Power: 150
Magic Req: 160
Sea of Oblivion
Earth Spike

Rare earth potion. Solid mid-game spell.

Power: 61
Magic Req: 77
Departure Isle
Tornado

Rare wind potion. Low cooldown for spam builds.

Power: 45
Magic Req: 70
Departure Isle
Incendies

Epic fire potion from World 2.

Power: 140
Magic Req: 152
Sea of Oblivion

BB-Tier — Solid

Meteorite

Rare fire potion. Decent mid-game AoE.

Power: 50
Magic Req: 74
Departure Isle
Fire Arrow

Uncommon fire spell. Beginner staple.

Power: 34
Magic Req: 45
Departure Isle
Ice Spike

Common ice spell. Early-game starter.

Power: 28
Magic Req: 10
Departure Isle
Ice Turtle Armor

Defensive potion. Reflects damage when hit.

Power: 38
Magic Req: 52
Departure Isle
Bolide

Rare fire potion from World 2.

Power: 115
Magic Req: 121
Sea of Oblivion

CC-Tier — Usable

Wood Thorn

Rare nature potion. Upgrade from Wood Splinter.

Power: 95
Magic Req: 107
Sea of Oblivion
Rock Blast

Common earth spell. First potion most players brew.

Power: 28
Magic Req: 8
Departure Isle
Wind Blade

Common wind spell. Very first potion.

Power: 24
Magic Req: 6
Departure Isle
Earth Shield

Defensive only. No offensive damage.

Power: 42
Magic Req: 48
Departure Isle
Thunder Ball

Rare lightning potion. Outclassed by Thunder Revenge.

Power: 100
Magic Req: 115
Sea of Oblivion

DD-Tier — Avoid

Twisting

Uncommon. Low-tier World 2 starter.

Power: 50
Magic Req: 60
Sea of Oblivion
Wood Splinter

Common. First World 2 potion.

Power: 25
Magic Req: 30
Sea of Oblivion
Twin Currents

Uncommon. Outclassed quickly.

Power: 60
Magic Req: 78
Sea of Oblivion

Wands Tier List

Wands provide base attack power and stat bonuses. Hidden wands are far superior to shop wands.

SS-Tier — Best in Class

Coreflame Rod

Best hybrid wand. Hidden endgame wand.

ATK: 30
Cost: 50,000 Gold
Bonuses: +30% ATK, +30% Crit Rate, +30 CDR
Location: Top of Volcano, Sea of Oblivion
Ember Staff Wand

Highest raw ATK wand. Hidden.

ATK: 44
Cost: 30,000 Gold
Bonuses: +20% ATK, +30% Crit Rate
Location: Treehouse atop charred tree (parkour)
Ice Star Wand

Best for spell spam/farming. Hidden.

ATK: 40
Cost: 20,000 Gold
Bonuses: +20% ATK, +50 CDR
Location: Cave behind waterfall (left of spawn)

AA-Tier — Excellent

Trinity Silverbeak

Great value all-rounder for World 2.

ATK: 33
Cost: 3,333 Gold
Bonuses: +333 HP, +33 CDR
Location: Roger's Shop, Sea of Oblivion
Demon Trident Wand

Best mid-game value wand.

ATK: 30
Cost: 8,000 Gold
Bonuses: +15% ATK, +10% Crit Rate
Location: Roger's Shop (Spawn)

BB-Tier — Solid

Azure Wand

Solid early-game upgrade.

ATK: 25
Cost: 1,000 Gold
Bonuses: +10% ATK, +20 CDR
Location: Roger's Shop (Spawn)

CC-Tier — Usable

Wingbird Wand

First upgrade from starter wand.

ATK: 20
Cost: 200 Gold
Bonuses: +5% ATK
Location: Roger's Shop (Spawn)

DD-Tier — Avoid

Twisted Wand

Replace immediately.

ATK: 10
Cost: 0 Gold
Bonuses: None
Location: Default starter wand

Wizard Hats Tier List

Hats provide HP bonuses. The Lava Wizard Hat is best-in-slot for World 2.

SS-Tier — Best in Class

Lava Wizard Hat

Best-in-slot. Lava immunity essential for World 2.

Stats: +40 HP, 100% Lava Resistance
Cost: 10,000 Gold
Location: Cave behind lava waterfall, Sea of Oblivion

AA-Tier — Excellent

Golden Reverie Hat

Stat-identical to Starlight Hat.

Stats: +40 HP
Cost: 8,000 Gold
Location: Roger's Shop (Spawn)
Starlight Hat

Stat-identical to Golden Reverie Hat.

Stats: +40 HP
Cost: 8,000 Gold
Location: Roger's Shop (Spawn)

CC-Tier — Usable

Starmoon Hat

Early-game starter hat. Replace ASAP.

Stats: +20 HP
Cost: 1,200 Gold
Location: Roger's Shop (Spawn)

Wizard Robes Tier List

Robes provide HP bonuses. Higher tier robes are essential for late-game survivability.

SS-Tier — Best in Class

Golden Reverie Robe

Best World 1 robe.

Stats: +60 HP
Cost: 12,000 Gold
Location: Roger's Shop (Spawn)
Starlight Robe

Stat-identical to Golden Reverie Robe.

Stats: +60 HP
Cost: 12,000 Gold
Location: Roger's Shop (Spawn)

CC-Tier — Usable

Starmoon Robe

Early-game starter robe.

Stats: +30 HP
Cost: 1,800 Gold
Location: Roger's Shop (Spawn)

Brooms Tier List

Brooms enable flight. Required to reach World 2 (Sea of Oblivion).

SS-Tier — Best in Class

Lava Broom

Endgame broom. Significantly faster than Apprentice.

Stats: Acceleration: 25, Max Speed: 50
Cost: 50,000 Gold
Location: Right of Alchemy area, Sea of Oblivion

BB-Tier — Solid

Apprentice Broom

First flying broom. Required to reach World 2.

Stats: Acceleration: 10, Max Speed: 35
Cost: 3,000 Gold
Location: Under Sea of Oblivion portal, Departure Isle beach

Frequently Asked Questions

How often is the tier list updated?

Updated with every major game update. The current rankings reflect the Sea of Oblivion meta. Rankings are based on community consensus, stat analysis, and real gameplay performance.

How should I use this tier list?

Focus on S-Tier and A-Tier picks first, especially when choosing races and wands. For potions, consider elemental synergy with your race — B-Tier potions can outperform A-Tier when they match your race's element. Early game: aim for Werewolf race and Demon Trident wand.