Wizard Alchemy Tier List — Best Races, Potions & Wands
Complete tier rankings for every race, potion, wand, hat, robe, and broom in Wizard Alchemy. Updated for the Sea of Oblivion update.
Races Tier List
Races provide passive stat bonuses. Reroll from the Stats → Race menu using Race Rerolls.
SS-Tier — Best in Class
Legendary — the rarest and most powerful race in the game.
Epic — best all-rounder race with excellent damage and mobility.
Epic — pairs perfectly with fire potions like Dragon Breath.
AA-Tier — Excellent
Epic — best for ice potion builds like Frost Thorns.
Rare — excellent sustain during mob farming.
Rare — well-rounded with no downsides. Great starter race.
BB-Tier — Solid
Uncommon — tanky but slow.
Rare — risky but has a second-life mechanic.
CC-Tier — Usable
Uncommon — mobility only, no damage bonuses.
Common — replace immediately.
Potions Tier List
Potions are your active spells. Brewed at the Alchemy Table with 5 materials. Higher purity = more damage.
SS-Tier — Best in Class
Endgame legendary potion. Highest damage in the game.
Legendary fire potion from Lava Behemoth Remains.
Legendary dark potion — strongest in World 1. Massive AoE.
Best accessible farming spell. Pairs with Ice Crystal race.
Epic fire potion. Pairs with Fiendish Demon race.
AA-Tier — Excellent
Epic light potion. High single-target damage.
Epic ice potion. Good AoE damage.
Epic lightning potion. Rivals Night Wraith in damage.
Rare earth potion. Solid mid-game spell.
Rare wind potion. Low cooldown for spam builds.
Epic fire potion from World 2.
BB-Tier — Solid
Rare fire potion. Decent mid-game AoE.
Uncommon fire spell. Beginner staple.
Common ice spell. Early-game starter.
Defensive potion. Reflects damage when hit.
Rare fire potion from World 2.
CC-Tier — Usable
Rare nature potion. Upgrade from Wood Splinter.
Common earth spell. First potion most players brew.
Common wind spell. Very first potion.
Defensive only. No offensive damage.
Rare lightning potion. Outclassed by Thunder Revenge.
DD-Tier — Avoid
Uncommon. Low-tier World 2 starter.
Common. First World 2 potion.
Uncommon. Outclassed quickly.
Wands Tier List
Wands provide base attack power and stat bonuses. Hidden wands are far superior to shop wands.
SS-Tier — Best in Class
Best hybrid wand. Hidden endgame wand.
Highest raw ATK wand. Hidden.
Best for spell spam/farming. Hidden.
AA-Tier — Excellent
Great value all-rounder for World 2.
Best mid-game value wand.
BB-Tier — Solid
Solid early-game upgrade.
CC-Tier — Usable
First upgrade from starter wand.
DD-Tier — Avoid
Replace immediately.
Wizard Hats Tier List
Hats provide HP bonuses. The Lava Wizard Hat is best-in-slot for World 2.
SS-Tier — Best in Class
Best-in-slot. Lava immunity essential for World 2.
AA-Tier — Excellent
Stat-identical to Starlight Hat.
Stat-identical to Golden Reverie Hat.
CC-Tier — Usable
Early-game starter hat. Replace ASAP.
Wizard Robes Tier List
Robes provide HP bonuses. Higher tier robes are essential for late-game survivability.
SS-Tier — Best in Class
Best World 1 robe.
Stat-identical to Golden Reverie Robe.
CC-Tier — Usable
Early-game starter robe.
Brooms Tier List
Brooms enable flight. Required to reach World 2 (Sea of Oblivion).
SS-Tier — Best in Class
Endgame broom. Significantly faster than Apprentice.
BB-Tier — Solid
First flying broom. Required to reach World 2.
Frequently Asked Questions
How often is the tier list updated?
Updated with every major game update. The current rankings reflect the Sea of Oblivion meta. Rankings are based on community consensus, stat analysis, and real gameplay performance.
How should I use this tier list?
Focus on S-Tier and A-Tier picks first, especially when choosing races and wands. For potions, consider elemental synergy with your race — B-Tier potions can outperform A-Tier when they match your race's element. Early game: aim for Werewolf race and Demon Trident wand.